Alibris
Showing posts with label video. Show all posts
Showing posts with label video. Show all posts

Monday, November 15, 2010

What Would YOUR School Do With $25,000 to Improve Youth Fitness?

Georgia's own Spring Hill Elementary in Chatsworth is in the top 10 finalists.  Can we make them number 1?

/PRNewswire/ -- Parents, teachers and community members from across the country have nominated their local schools to win $25,000 in fitness cash in an effort to address the urgent health and fitness crisis among our nation's youth. The entry period is now over, and the top ten finalists have been chosen for the 2010 Henkel Helps Get Kids Fit Contest—now it's up to YOU to decide which school will win the $25,000 prize!

Henkel, the company behind some of the nation's leading consumer brands such as Dial® soaps, Purex® laundry detergent, Renuzit® air freshener, Right Guard® antiperspirant, and Soft Scrub® household cleaners, in cooperation, the American Council on Exercise (ACE), have chosen the top 10 finalists in the Henkel Helps Get Kids Fit contest. Parents, teachers and community members were encouraged to visit www.HenkelHelps.com to nominate their local school by answering a fundamental question: "What Would Your School Do with $25,000 to Improve Youth Fitness?"

The TEN FINALISTS (alphabetically by last name), with excerpts from their essay submissions, include:

* Tracy Carey from Maricopa, AZ nominated Santa Cruz Elementary School – "Adding a climbing wall to our multipurpose room brings an activity that promotes self-esteem, contributes to cardiovascular and muscular endurance, enhances the skills of cooperation and team-building and is super fun!"


* Ryan Koslovsky from Saint Charles, IL nominated East Aurora High School – "Our school is located in a poverty level district and is filled with students of all ages that are determined to look past the negative influences around them and succeed here at East."


* Amy Kriveloff from Bronx, NY nominated P754X – "95% of our population lives below the poverty level and qualifies for the federally funded in school breakfast/lunch program. 1/3 of our students reside in foster care or in Group Homes."


* Ashley Langford from Chatsworth, GA nominated Spring Place Elementary School – "Spring Place Elementary has a lot of heart to say the least. Walk the tattered halls of this school, and you will not see the dilapidated building, you will see hundreds of smiling faces- both on the children and adults as they grow and learn."


* Julie Maguder from Meriden, CT nominated Washington Middle School – "Despite all of the facts we know about the direct correlation between regular exercise and academic success, we have no ability to incorporate regular exercise into our students' lives. Last year's budget was $220.00 and this year…NO MONEY was allotted to buy any equipment for our PE program."


* Terri Mills from Memphis, TN nominated Knight Road Elementary School – "[B]ecause of the fact that our children are being raised in poverty, our school attempts to meet the needs of the children right where they are now. We struggle continually because of a lack of funding to provide even necessities. Our children are wonderful and deserve the very best."


* Darci Nice from Polson, MT nominated Pablo Elementary School – "After watching your videos I chuckled to myself thinking how fortunate the majority of schools are just to receive an average pay of $764.00. Our physical education program here has received for the past two years, $300.00 each year."


* Mary Kathryn Rains from Tampa, FL nominated Freedom High School – "If Freedom High School receives the grand prize, not one penny would go to waste. For starters, the Physical Education department works with a budget of $750 each year. For small schools, this amount may be substantial, but in a school of 2300 students, this amount fails to provide students with fitness resources."


* Brenda Tarquinio from Frederick, MD nominated Orchard Grove Elementary School – "Schools at the elementary level are often left out of advantages such as a paved track and we are left to figure out where to have our students run. Yet…students who love to move their body in elementary school will be on the road to learning about life long fitness."


* Erin Zajac from Stillwater, OK nominated Will Rogers Elementary School – "If awarded the $25,000 grant money from Henkel Helps, Will Rogers will have the opportunity to create a safer, more durable walking path on the playground."


The top 10 finalists will receive a free Flip™ video camera to create a brief video that brings to life the health and fitness issues facing their school and their idea for making the most of the $25,000 prize. Starting November 15, consumers will vote online at http://www.HenkelHelps.com to select the school they feel deserves to win the $25,000 to help improve youth fitness.

"In the last three years, Henkel Helps has worked to give back to the communities across North America," said Natalie Violi, Director-Corporate Communications – Henkel. "Our 2010 campaign, Henkel Helps Get Kids Fit, hopes to inspire communities around their schools' fitness programs and make a meaningful difference in the lives of kids, families and neighborhoods nationwide."

For more information please visit http://www.HenkelHelps.com.

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Monday, August 16, 2010

Computer and Video Game Degree Programs Continue to Grow at Colleges and Universities Across the U.S.

/PRNewswire/ -- 300 American colleges, universities, art and trade schools will offer degrees in video game design, development, programming and art during the 2010-11 academic year, according to new research from the Entertainment Software Association (ESA). The degrees offered at 300 institutions represent an almost 20 percent increase over 2009-10.

The growing number of educational programs comes as no surprise to Rich Taylor, senior vice president for communications and industry affairs at the ESA, which represents computer and video game publishers. "The steady increase in higher education programs is an important indicator about the expanding role computer and video games play in today's world," said Mr. Taylor. "While computer and video games have been a source of entertainment for decades, our society is increasingly recognizing the broader uses of games and their positive impact. Whether it is in healthcare, education, business or government, schools across the country see the value of games and are training their students to meet the demand."

Prospective students interested in game design and development careers now have far greater options than their predecessors. During the 2008-09 academic year, 220 schools offered such programs and more than 250 programs were available during 2009-10. This year's record-setting list includes new programs such as the Game Design and Digital Studies Program at Dartmouth College, Gaming Certificate Program at Arizona State University's Ira A. Fulton School of Engineering, and Digital Animation and Interactive Media at Ohio State University's Advanced Computing Center for the Arts and Design.

Schools offering game design and development programs can be found in 42 states and the District of Columbia. California remains at the forefront of this educational field, home to 50 institutions of higher learning that offer game-related degrees, followed by New York (26), Texas (21), Illinois (17), Florida (15), Massachusetts (13), Pennsylvania (12), Michigan (10), Washington (10) and Georgia (9).

The continued growth of video game programs coincides with the overall growth of the entertainment software industry. According to the ESA's 2010 Essential Facts about Computer and Video Games report, 67 percent of American households now play computer and video games. In addition, public and private sector organizations in the fields of healthcare, education and business are increasingly relying on computer and video games to modernize and improve their operations. According to a study by the ESA, 70 percent of major employers utilize interactive software and games to train employees and more than 75 percent of businesses and non-profits already offering video game-based training plan to expand their usage in the next three to five years.

The Entertainment Software Association is the U.S. association dedicated to serving the business and public affairs needs of companies publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. The ESA offers services to interactive entertainment software publishers including a global anti-piracy program, owning the E3 Expo, business and consumer research, federal and state government relations, First Amendment and intellectual property protection efforts. For more information, please visit www.theESA.com.

Colleges, Universities and Trade Schools with Computer and Video Game Courses and Degrees in Georgia are:

American
InterContinental University (Dunwoody Campus) Atlanta GA
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Art Institute of Atlanta Atlanta GA
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Georgia Institute of Technology Atlanta GA
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Georgia State University Atlanta GA
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DeVry University - Decatur/ Decatur/Alpharetta Alpharetta GA
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ITT Tech - Duluth Duluth GA
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Southern Polytechnic State University Marietta GA
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Savannah College of Art and Design Savannah GA
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Georgia Southern University Statesboro GA

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Tuesday, March 17, 2009

Tuition Tales Video Contest Could Help Pay for College


Want to win $10,000 for higher education expenses?! Enter a 30-second video contest at www.tuition-tales.com for a chance to win!

We work with Upromise and for many families and students struggling with today's economy, college tuition simply breaks the bank. Upromise is offering a creative opportunity for future, current and even recent graduates to win $10,000 toward higher education expenses.

The Tuition Tales video contest launches on March 24 and runs through May 3, and encourages people to submit a 30-second video entry at www.tuition-tales.com. The videos will be judged on creativity, quality and a demonstrated need for help paying for college. One contestant in each of three categories – Saving for College, In College Now and Paying it Back – will win $10,000 for college education expenses. Twelve finalists will win a $250 Bed Bath & Beyond® gift card and $250 Bank of America Visa Check Card.

The top 12 videos will be selected by a combination of online votes and a panel of judges. Once selected, all 12 finalists will be posted online and the public will vote (May 13 – 19) to determine which Tuition Tales video wins in each category. Contestants must be at least 18 years old to enter and can submit entries on behalf of themselves, a family member or friend.

To see last year’s winning video, let me know and I will send it your way. If you have any questions, feel free to call me at 561-998-1995 or email me at jguzman@tilsonpr.com

Good luck!

Jackie Guzman

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